Studio Schade / Workshop

Builds

The things I make with technology.

Open source

ConsensusLab

CONSENSUS SCALE

  • Refuted
  • Leans against
  • Contested
  • Insufficient
  • Leans support
  • Strong support
Web · Live

ConsensusLab

Health claims, graded by the evidence. Nearly six hundred claims across nine topics, each one scored against the studies behind it and kept honest about the ones that disagree. Where the research is thin or contested, it says so instead of picking a side. It also checks well-known science communicators against the same standard.

consensuslab.ai →

godot_wayland
$ godot demo/wm.tscn
[wlroots] compositor up
[client] foot attached
surface → SubViewport 
Godot Extension · C++

godot_wayland

A GDExtension that runs a headless Wayland compositor inside Godot 4.7, so real applications become live, interactive, GPU-rendered nodes in your scene. A terminal, a browser, anything Wayland. No engine fork required. Ships with a demo window manager and a standalone terminal app.

github.com/studioschade/godot_wayland →

pi-simplewatcher
$ watch add ~/_bus/inbox/muse
watching 1 dir · mode active
+ msg-0412.mdinjected mid-session 
Pi Extension · TypeScript

pi-simplewatcher

An agent sitting idle between prompts cannot notice anything. This extension tails files and watches directories, then pushes what changed straight into the running session, either waking the agent at once or queueing quietly as context. Built so agents can pass messages through an inbox folder and actually read them.

github.com/studioschade/pi-simplewatcher → · GPLv3

pi-simplesay
$ say --stream
¶1 → speaking…
¶2 → queued
code block → skipped 
Pi Extension · TypeScript

pi-simplesay

Most voice setups wait for the whole answer before saying a word. This one speaks paragraph by paragraph while the model is still writing, pipelining so there is no gap between lines, and skipping code and tables without spending a single token deciding. Bring your own speech engine; it talks to any of them over a shell command.

github.com/studioschade/pi-simplesay →

Games

botNET character art — Prodigy, a hacker with a world map of network traffic behind her botNET
Card Game

botNET

A hacker-strategy card game. Build networks, hack nodes, manage encryption keys, and work the politics between the Whitehat and Blackhat factions. Years in the making.

View on BoardGameGeek →

Dark Nebulae Online — fleet combat in a purple nebula
Video Game · Free · Playable Now

Dark Nebulae Online

Classic top-down space combat crossed with modern strategy. Free to download and play right now.

Play on itch.io

Read the design philosophy →